@startuml
sprite $bus [48x48/16] {
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000000000000000000000000000000000000000000000000
00000000000000002479ABCDCCBA86310000000000000000
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00000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000
00000BFFFF969FFFFFFFFFFFFFFFFFFFFFD87CFFFF400000
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00000BFFF30005FFFFFFFFFFFFFFFFFFFD10009FFF400000
00000BFFFFA7AFFFFFFFFFFFFFFFFFFFFFE98CFFFF400000
00000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000
00000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000
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00000000AFFFFF8000000000000000000FFFFFF300000000
00000000AFFFFF8000000000000000000FFFFFF300000000
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000000005FFFFF3000000000000000000AFFFFE000000000
0000000009FFF700000000000000000001CFFE4000000000
000000000024200000000000000000000003410000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA_BUS(_alias) ENTITY(rectangle,black,bus,_alias,FA BUS)
!define FA_BUS(_alias, _label) ENTITY(rectangle,black,bus,_label, _alias,FA BUS)
!define FA_BUS(_alias, _label, _shape) ENTITY(_shape,black,bus,_label, _alias,FA BUS)
!define FA_BUS(_alias, _label, _shape, _color) ENTITY(_shape,_color,bus,_label, _alias,FA BUS)
skinparam folderBackgroundColor<<FA BUS>> White
@enduml